A downloadable fangame for Windows, macOS, and Linux

9 years ago, 9-year-old Miles Edgeworth disappeared without a trace.

Now, college student Phoenix Wright has been kidnapped and wakes up aboard a sinking ship with 7 strangers and his long-lost friend. There, the enigmatic "Zero" forces them all to play the diabolical Nonary Game where they must put their lives on the line... over and over and over again.


Planned Features (currently under development):

  • An intricate, character-driven story, with multiple endings and fresh twists and turns. Learn about these unique versions of all the familiar characters.
  • Gameplay alternates between visual novel and free exploration, with an emphasis on navigating the mysterious ship and interacting with the other characters.


This is a not-for-profit fangame.
Zero Escape: The Nonary Games (c) Spike Chunsoft Co., Ldt.
Phoenix Wright: Ace Attorney (c) Capcom Co., Ldt.
Please support the official releases.

Download

Download
zero-attorney-win-linux.zip 221 MB
Version 0.7 Jul 13, 2023
Download
zero-attorney-osx.zip 216 MB
Version 0.7 Jul 13, 2023

Install instructions

This is a work in progress, so there may be bugs. Please submit bug reports as comments with a screenshot of the problem if applicable.

Development log

Comments

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(1 edit)

it's p good, but there's a bug

so you can talk to miles at the elevators by door 4 after door 5, where i think he would talk about futility, but it just sorta breaks and leads to an error screen

(1 edit)

Thank you very much for the bug report! I knew there had to be something I hadn't caught in the latest update. If you happen to have a screenshot of the error screen, it would be great if you could send it over (I think you should be able to add attachments to posts), but if not I think I have a guess as to what the problem is and hopefully version 0.6.1 should have it fixed.

Has potential for a cool mystery 

The good and ambitious crossover, but major problem is. This game have no music. I hope it'll be fixed in future

So, funny story... I actually played Zero Escape: The Nonary Games mostly on mute because I read faster than the voice acting, and so I wasn't even really thinking about the audio component (though I do love some of the music in Ace Attorney). That's all to say that at this point adding music is a stretch goal for after I've got the whole game constructed, but you do make a good point.